Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Political upheaval strikes Alberto Meighan's homeworld, and Alberto Meighan is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Alberto Meighan's life into chaos, forcing Alberto Meighan to leave the planet. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Alberto Meighan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Alberto Meighan do not know what happened to Alberto Meighan. There is a gap in Alberto Meighan's memory. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Alberto Meighan's Contacts or Allies betrays Alberto Meighan, ending Alberto Meighan's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Rogue (Thief). |
7 |
43 |
Betrayed by a friend. One of Alberto Meighan's Contacts or Allies betrays Alberto Meighan, ending Alberto Meighan's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
45 |
Promoted to Rogue (Thief) rank 1. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Enforcer (Rogue). |
8 |
45 |
Continued as Rogue (Thief). |
8 |
48 |
Involved in a feud with a rival criminal organization. |
8 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
49 |
Promoted to Rogue (Thief) rank 2. |