Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
20 |
Injured |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
Alberto Patterson is ordered to take part in a black ops mission that goes against Alberto Patterson's conscience. Gain the lone survivor as an Enemy. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
25 |
Rewarded for a successful mission. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
28 |
An investigation takes on a dangerous turn. |
4 |
28 |
Alberto Patterson's work ends up coming home with Alberto Patterson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Nearly killed. Owe 5,000 for medical bills. |
6 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
37 |
Betrayed by a friend. One of Alberto Patterson's Contacts or Allies betrays Alberto Patterson, ending Alberto Patterson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Failed to qualify for Broker (Merchant). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Scout (Courier). |
8 |
41 |
Alberto Patterson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
44 |
Continued as Scout (Courier). |
9 |
46 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |