Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Political upheaval strikes Alex McPherson's homeworld, and Alex McPherson is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Alex McPherson rise to a position of power in Alex McPherson's colony or corporation. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Alex McPherson's business expands, Alex McPherson's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Spent time maintaining and using heavy vehicles. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
41 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
46 |
A job goes wrong, forcing Alex McPherson to flee off-planet. |
8 |
46 |
Became a Merchant (Broker). |
8 |
49 |
Make an unexpected connection outside Alex McPherson's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Broker) rank 1. |