Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Vessel participates in a notable military engagement. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Alford Chapman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Failed to qualify for Army Support (Army). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Alford Chapman's Contacts or Allies betrays Alford Chapman, ending Alford Chapman's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
Alford Chapman do not know what happened to Alford Chapman. There is a gap in Alford Chapman's memory. |
6 |
32 |
Failed to qualify for Free Trader (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Scout (Surveyor). |
6 |
34 |
Alford Chapman's ship is damaged, and Alford Chapman have to hitch-hike Alford Chapman's way back across the stars to the nearest scout base. |
6 |
34 |
Gain 2 Contacts. Gain 2 Enemies. |
7 |
34 |
Returned to Drifter (Barbarian). |
7 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
44 |
Alford Chapman have been following false teachings! |
11 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Retired. |
11 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |