Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Moved to a new world. |
2 |
22 |
Voluntarily left Marine Support |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Alfredo Gardiner went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Alfredo Gardiner spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
41 |
A job goes wrong, forcing Alfredo Gardiner to flee off-planet. |
7 |
41 |
Failed to qualify for Broker (Merchant). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Alfredo Gardiner's Contacts or Allies betrays Alfredo Gardiner, ending Alfredo Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |