Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Gained a contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Alice Reekey Alice Reekey's job. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Established a network of contacts. Gain 2 contacts. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Field Researcher (Scholar). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Attempted a risky adventure and was wildly successful. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Failed to qualify for Field Researcher (Scholar). |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
48 |
Alice Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Returned to Scout (Explorer). |
10 |
49 |
Alice Reekey's ship is damaged, and Alice Reekey have to hitch-hike Alice Reekey's way back across the stars to the nearest scout base. |
10 |
49 |
Gain 2 Contacts. Gain 3 Enemies. |