Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A good deal ensures Alphonse Horton is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
27 |
Gain Enemy if Alphonse Horton don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
34 |
Gain Enemy if Alphonse Horton don't already have one. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Failed to qualify for Journalist (Entertainer). |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
41 |
Drafted into Merchant Marine |
7 |
42 |
Returned to Merchant (Merchant Marine). |
7 |
46 |
A series of bad deals and decisions force Alphonse Horton into bankruptcy. Alphonse Horton salvages what Alphonse Horton can. |
8 |
46 |
Became a Scholar (Physician). |
8 |
49 |
Advanced training in a specialist field. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |