Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Anderson Hart is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Anderson Hart's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A good deal ensures Anderson Hart is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Embroiled in legal trouble. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Agent (Corporate Agent). |
6 |
39 |
Befriended by a senior agent. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Became a Rogue (Enforcer). |
8 |
41 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
9 |
41 |
Failed to qualify for Colonist (Citizen). |
9 |
41 |
Submitted to the draft. |
9 |
41 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
45 |
Anderson Hart went above and beyond the call of duty. |
9 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
45 |
Voluntarily left Law Enforcement |
10 |
45 |
Became a Drifter (Barbarian). |
10 |
46 |
Attacked by enemies that Anderson Hart easily defeat. |
10 |
46 |
Gain Enemy if Anderson Hart don't already have one. |
10 |
49 |
Forced to continue current assignment. |
10 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |