Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
Antone Tow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Antone Tow fail to help. Gain an Enemy. |
4 |
30 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
34 |
Perform an exemplary service for the scouts. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
39 |
time as a ruler or playboy gives Antone Tow a wide range of experiences. |
8 |
41 |
Continued as Noble (Diplomat). |
8 |
42 |
Become deeply involved in politics on Antone Tow's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
45 |
Continued as Noble (Diplomat). |
9 |
49 |
time as a ruler or playboy gives Antone Tow a wide range of experiences. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |