Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Arma Kharki survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Arma Kharki's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Arma Kharki's ship is damaged, and Arma Kharki have to hitch-hike Arma Kharki's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
35 |
Arma Kharki learn something Arma Kharki should not have – a corporate secret, a political scandal – which Arma Kharki can profit from illegally. |
5 |
35 |
Gain a criminal contact. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
36 |
Arma Kharki is rewarded for Arma Kharki's diligence or cunning. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
46 |
Arma Kharki rise to a position of power in Arma Kharki's colony or corporation. |
8 |
47 |
Promoted to Citizen (Colonist) rank 3. |
9 |
47 |
Voluntarily left Colonist |
9 |
47 |
Failed to qualify for Journalist (Entertainer). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
Arma Kharki run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Arma Kharki is caught in the periphery of a scandal. |
10 |
52 |
Demoted to Believer (Holy Warrior) rank -1. |