Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Aron Hawkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Aron Hawkins discover a world, item or information of worth to the Imperium. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Aron Hawkins have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Returned to Merchant (Merchant Marine). |
4 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Risk Aron Hawkins's fortune on a possibility lucrative deal and win. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
43 |
Became a Agent (Intelligence). |
8 |
45 |
Aron Hawkins went above and beyond the call of duty. |
8 |
47 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
48 |
Established a network of contacts. Gain 1 contacts. |
9 |
51 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |