Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Win a prestigious prize for Artie Farrell's work. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
23 |
Assigned to work on a secret project for a patron or organisation. |
3 |
26 |
Voluntarily left Field Researcher |
3 |
26 |
Became a Merchant (Broker). |
3 |
29 |
Artie Farrell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Rogue (Thief). |
4 |
32 |
A job goes wrong, forcing Artie Farrell to flee off-planet. |
4 |
33 |
Promoted to Rogue (Thief) rank 1. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
37 |
Artie Farrell commit a legendary crime. |
5 |
37 |
Promoted to Rogue (Thief) rank 2. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
40 |
Backstab a fellow rogue for personal gain. |
6 |
41 |
Promoted to Rogue (Thief) rank 3. |
7 |
41 |
Voluntarily left Thief |
7 |
41 |
Failed to qualify for Broker (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Army (Cavalry) with the new title Private. |
7 |
42 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
45 |
Spend time with an alien race. Gain a contact. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Offered job by a patron. Now owe him a favor. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 2. |