Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Asa Washington's job. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
38 |
Refused to criticise a questionable political leader on Asa Washington's homeworld. |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
42 |
Asa Washington is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Became a Merchant (Broker). |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Gained a contact. |
9 |
52 |
Promoted to Merchant (Broker) rank 1. |