Retired Lay Person Athwe A-Tepabe  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 52 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 1 (-2)111261
Unreasonable
 
Skills
Admin 2
Animals 0
Athletics 0
Broker 1
Deception 1
Drive (Walker) 1
Electronics 0
Mechanic 1
Persuade 1
Recon 0
Science (Social Sciences) 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Believer Holy Warrior Hopeful02
Scout Surveyor 01
Drifter Wanderer 01
Merchant Free Trader 23
Citizen Corporate 02
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Lilian Cole Rival 2 0 2 4 Tezcat (F/61)
Relationship becomes more moderate.
Do Te Rival 0 3 2 0 Bwap (M/60)
Relationship soured.
Do Te is particularly unusual, such as an artificial intelligence or very alien being.
Do Te belongs to an unusual cultural or religious group.
Lucian Newman Rival 2 0 3 5 Vlazhdumecta (M/36)
Sidney Austin Contact 3 2 1 5 Swanfeh (M/14)
Shelby Lord Rival 1 1 1 2 Thaggeshi (M/82)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Hard times caused by a lack of interstellar trade costs Athwe A-Tepabe Athwe A-Tepabe's job.
2 20 Became a Believer (Holy Warrior) with the new title Hopeful.
2 21 A notable academic consults with Athwe A-Tepabe about a publication or documentary he is working on. Gain a Contact in academia.
3 24 Continued as Believer (Holy Warrior).
3 28 Athwe A-Tepabe come into conflict with a splinter group Athwe A-Tepabe's own religion which maintains Athwe A-Tepabe's version is the wrong one. Gain 3 Rivals.
4 28 Became a Scout (Surveyor).
4 29 Athwe A-Tepabe have no idea what happened to Athwe A-Tepabe – they found Athwe A-Tepabe's ship drifting on the fringes of friendly space.
5 29 Failed to qualify for Performer (Entertainer).
5 29 Became a Drifter (Wanderer).
5 31 Athwe A-Tepabe do not know what happened to Athwe A-Tepabe. There is a gap in Athwe A-Tepabe's memory.
6 31 Became a Merchant (Free Trader).
6 35 Make an unexpected connection outside Athwe A-Tepabe's normal circles. Gain a Contact.
6 35 Promoted to Merchant (Free Trader) rank 1.
7 35 Aging Crisis. Owe 40,000 for medical bills.
7 35 Retired at age 35.
7 35 Continued as Merchant (Free Trader).
7 39 Athwe A-Tepabe's business or ship thrives.
7 39 Promoted to Merchant (Free Trader) rank 2.
8 39 Aging Crisis. Owe 40,000 for medical bills.
8 39 Continued as Merchant (Free Trader).
8 41 Injured. Fully recovered. Owe 2,500 for medical bills.
9 41 Aging Crisis. Owe 10,000 for medical bills.
9 41 Switched to Citizen (Corporate).
9 44 Athwe A-Tepabe is rewarded for Athwe A-Tepabe's diligence or cunning.
10 45 Aging Crisis. Owe 50,000 for medical bills.
10 45 Continued as Citizen (Corporate).
10 46 Scarred. Fully recovered. Owe 2,500 for medical bills.
11 46 Aging Crisis. Owe 20,000 for medical bills.
11 46 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 47 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 50 Aging Crisis. Owe 40,000 for medical bills.
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