Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Axel Jack have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Axel Jack have no idea what happened to Axel Jack – they found Axel Jack's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
Advanced training in a specialist field. |
4 |
29 |
Voluntarily left Corporate |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
32 |
A rival researcher blackens Axel Jack's name or steals Axel Jack's research. Gain a Rival. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
34 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scholar (Physician) with previous rank. |
6 |
41 |
Refuse to join a cheat in some fashion. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
42 |
Agreed to perform research that goes against Axel Jack's conscience. Gain 2 Enemies. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
46 |
A disaster leaves several injured, and others blame Axel Jack, forcing Axel Jack to leave Axel Jack's career. Gain a Rival. |
8 |
46 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
50 |
Axel Jack run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |