Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Barry Jemmy's ship is ambushed by enemy vessels. Barry Jemmy successfully ran to the jump point. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
34 |
Severely injured. Owe 10,000 for medical bills. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Go undercover to investigate an enemy. |
5 |
38 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Good fortune |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Embroiled in legal trouble. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Barry Jemmy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |