Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Uncover a major conspiracy against Benjaman Kerran's employers. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Established a network of contacts. Gain 1 contacts. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Became a Rogue (Thief). |
6 |
36 |
Involved in a gambling ring. |
6 |
38 |
Promoted to Rogue (Thief) rank 1. |
7 |
38 |
Voluntarily left Thief |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Find an Alien Artifact. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Benjaman Kerran do not know what happened to Benjaman Kerran. There is a gap in Benjaman Kerran's memory. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Given advanced training in a specialist field |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
A sudden war destroys Benjaman Kerran's trade routes and contacts, forcing Benjaman Kerran to flee that region of space. |
10 |
52 |
Gain rebels as Enemy |