Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Benton Lobb went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Became a Army (Army Support) with the new title Private. |
5 |
34 |
Assigned to a peacekeeping role. |
5 |
37 |
Attempt at commissioned failed. |
5 |
37 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Army (Army Support). |
6 |
39 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
42 |
Benton Lobb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Benton Lobb fail to help. Gain an Enemy. |
7 |
42 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
44 |
Psychologically damaged by Benton Lobb's time in the scouts. |
9 |
44 |
Became a Entertainer (Performer). |
9 |
47 |
Criticised a questionable political leader on Benton Lobb's homeworld, causing his downfall. Gain an Enemy |
9 |
47 |
An investigation, tour, project or expedition goes wrong, stranding Benton Lobb far from home. |
10 |
48 |
Continued as Entertainer (Performer). |
10 |
51 |
Join homeworld’s celebrity circles |
10 |
51 |
Gain a contact |