Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
35 |
An anti-psi cult or gang attempts to expose or attack Bernie Palmer. |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Imperial trade restrictions force Bernie Palmer out of business. |
7 |
39 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
40 |
Involved in the planning of an impressive heist. |
7 |
43 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
43 |
Continued as Rogue (Pirate). |
8 |
44 |
Betrayed by a friend. One of Bernie Palmer's Contacts or Allies betrays Bernie Palmer, ending Bernie Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
47 |
Bernie Palmer do not know what happened to Bernie Palmer. There is a gap in Bernie Palmer's memory. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Bernie Palmer have been following false teachings! |
11 |
48 |
Returned to Drifter (Scavenger). |
11 |
52 |
Drafted into Law Enforcement |
11 |
52 |
Promoted to Drifter (Scavenger) rank 2. |