Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Severely injured. Owe 2,500 for medical bills. |
4 |
29 |
Became a Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Blair Burton's normal circles. Gain a Contact. |
5 |
33 |
Voluntarily left Broker |
5 |
33 |
Failed to qualify for Thief (Rogue). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
40 |
Gain a mentor. |
6 |
41 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
41 |
Continued as Psion (Psi-Warrrior). |
7 |
44 |
Psionic strength increases. |
7 |
45 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
8 |
45 |
Continued as Psion (Psi-Warrrior). |
8 |
49 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Psion (Psi-Warrrior) rank 3. |