Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Bonnie Carlson left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
44 |
Bonnie Carlson do not know what happened to Bonnie Carlson. There is a gap in Bonnie Carlson's memory. |
8 |
44 |
Became a Scholar (Field Researcher). |
8 |
48 |
An expedition or voyage goes wrong, leaving Bonnie Carlson stranded in the wilderness. |
9 |
48 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |