Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Drafted into Explorer |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Became a Scout (Explorer). |
3 |
27 |
Psychologically damaged by Brennan Dunn's time in the scouts. |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
29 |
Survived a risky adventure but gained nothing. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
35 |
Became a Merchant (Broker). |
6 |
38 |
Birth or Death involving a family member or close friend. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Risk Brennan Dunn's fortune on a possibility lucrative deal and win. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Brennan Dunn's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |