Hopeful Brown Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 52 M 4 (-1) 4 (-1) 1 (-2) 4 (-1) 5 (-1) 4 (-1)441454
Absent Minded
 
Skills
Carouse 0
Deception 0
Diplomat 0
Drive 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Medic 0
Recon 1
Stealth 0
Streetwise 4
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Rogue Thief 01
Drifter Scavenger 04
Believer Holy Warrior Hopeful01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Brown Fabble do not know what happened to Brown Fabble. There is a gap in Brown Fabble's memory.
2 20 Failed to qualify for Corporate Agent (Agent).
2 20 Continued as Drifter (Wanderer).
2 23 Betrayed by a friend. One of Brown Fabble's Contacts or Allies betrays Brown Fabble, ending Brown Fabble's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Became a Rogue (Thief).
3 25 Betrayed by a friend. One of Brown Fabble's Contacts or Allies betrays Brown Fabble, ending Brown Fabble's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Switched to Drifter (Scavenger).
4 27 Attacked by enemies that Brown Fabble easily defeat.
4 27 Gain Enemy if Brown Fabble don't already have one.
5 29 Continued as Drifter (Scavenger).
5 31 Attempted a risky adventure and was injured.
5 31 Lightly injured, no permanent damage. Fully recovered.
6 33 Continued as Drifter (Scavenger).
6 34 Brown Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 34 Failed to qualify for Broker (Merchant).
7 34 Returned to Drifter (Wanderer).
7 36 Contact with Government.
8 38 Continued as Drifter (Wanderer).
8 42 Forced to muster out.
9 42 Failed to qualify for Free Trader (Merchant).
9 42 Returned to Drifter (Scavenger).
9 46 Suffer from a life-threatening illness.
10 46 Became a Believer (Holy Warrior) with the new title Hopeful.
10 50 Brown Fabble faith is shaken.
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