Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Buck Freeman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Buck Freeman's faith. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Good fortune |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
31 |
Work leads to a considerable breakthrough. |
4 |
32 |
Promoted to Scholar (Scientist) rank 1. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
36 |
Moved to a new world. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
37 |
Refuse to join a cheat in some fashion. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
42 |
A rival researcher blackens Buck Freeman's name or steals Buck Freeman's research. Gain a Rival. |
8 |
44 |
Voluntarily left Scientist |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
45 |
Buck Freeman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Buck Freeman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Switched to Drifter (Barbarian). |
10 |
51 |
Promoted to Drifter (Barbarian) rank 1. |