Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Buck Hunter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Buck Hunter fail to help. Gain an Enemy. |
2 |
23 |
Buck Hunter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
When dealing with an alien race, Buck Hunter botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Buck Hunter's time in the scouts. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Spend several years jumping from world to world in Buck Hunter's scout ship. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
Buck Hunter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Became a Merchant (Broker). |
6 |
39 |
A sudden war destroys Buck Hunter's trade routes and contacts, forcing Buck Hunter to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
6 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
42 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
45 |
Promoted to Merchant (Broker) rank 2. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
46 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
49 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |