Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Rogue (Thief). |
4 |
28 |
A police detective or rival criminal forces Burrell Gilbert to flee and vows to hunt Burrell Gilbert down. Gain an Enemy. |
5 |
28 |
Became a Citizen (Colonist). |
5 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
32 |
Entered Merchant Academy with the Business curriculum. |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Graduated. |
7 |
36 |
Became a Merchant (Broker). |
7 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Risk Burrell Gilbert's fortune on a possibility lucrative deal and win. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
43 |
Risk Burrell Gilbert's fortune on a possibility lucrative deal and win. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
48 |
Embroiled in legal trouble. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
50 |
Attempted a risky adventure and was wildly successful. |
10 |
52 |
Forced to continue current assignment. |
10 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |