Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Entangled in a bureaucratic or legal morass that distracts Burton Matthews from Burton Matthews's work. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Burton Matthews's work is sabotaged by unknown parties. Burton Matthews start again from scratch. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Became a Scout (Courier). |
7 |
45 |
Burton Matthews's scout ship is one of the first on the scene to rescue the survivors of a disaster but Burton Matthews fail to help. Gain an Enemy. |
7 |
45 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Voluntarily left Courier |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |