Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Carey Daniels learn something Carey Daniels should not have – a corporate secret, a political scandal – which Carey Daniels can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Gained a contact. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Carey Daniels Carey Daniels's job. |
4 |
27 |
Became a Merchant (Broker). |
4 |
31 |
A good deal ensures Carey Daniels is living the high life for a few years. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
A sudden war destroys Carey Daniels's trade routes and contacts, forcing Carey Daniels to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
35 |
Survived a risky adventure but gained nothing. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Survived a risky adventure but gained nothing. |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
48 |
Carey Daniels do not know what happened to Carey Daniels. There is a gap in Carey Daniels's memory. |
10 |
48 |
Failed to qualify for Free Trader (Merchant). |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
52 |
Amnesia. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 1. |