Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Uncover a major conspiracy against Carleton Davidson's employers. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Accepted a deal with criminal or other figure under investigation. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
36 |
Gained a contact. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Carleton Davidson's Contacts or Allies betrays Carleton Davidson, ending Carleton Davidson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
44 |
Attempted a risky adventure and was sent to prison. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Prisoner (Inmate). |
8 |
46 |
Joined a prison gang |