Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Cary Maiden foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
33 |
Imperial trade restrictions force Cary Maiden out of business. |
6 |
33 |
Became a Entertainer (Journalist). |
6 |
37 |
Severely injured. Owe 3,750 for medical bills. |
7 |
37 |
Became a Scout (Surveyor). |
7 |
40 |
Cary Maiden have no idea what happened to Cary Maiden – they found Cary Maiden's ship drifting on the fringes of friendly space. |
8 |
40 |
Became a Drifter (Wanderer). |
8 |
44 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Severely injured. Owe 12,500 for medical bills. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Cary Maiden secretly provide religious rites for a dying leader or noble, although they do not share Cary Maiden's faith. Gain an Ally in the family and a Rival who disagrees with Cary Maiden's choice. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |