Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
22 |
Moved to a new world. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
25 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
30 |
Works is especially well received and popular, making Cary Reekey a minor celebrity |
4 |
31 |
Promoted to Entertainer (Performer) rank 2. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
32 |
Gained a contact. |
5 |
35 |
Promoted to Entertainer (Performer) rank 3. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
39 |
One of Cary Reekey's pieces of art is stolen, and the investigation brings Cary Reekey into the criminal underworld. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
A good deal ensures Cary Reekey is living the high life for a few years. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
9 |
51 |
Forced to muster out. |