Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Good fortune |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Arrested and charged. |
4 |
32 |
Hired a lawyer to beat the charges. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
35 |
Betrayed by a friend. One of Chester McMillan's Contacts or Allies betrays Chester McMillan, ending Chester McMillan's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Physician). |
6 |
37 |
Cheated in some fashion, advancing Chester McMillan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
37 |
Gain an Enemy |
7 |
39 |
Continued as Scholar (Physician). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
47 |
Moved to a new world. |
9 |
47 |
Continued as Scholar (Physician). |
9 |
49 |
Make a breakthrough in Chester McMillan's field. |
9 |
51 |
Promoted to Scholar (Physician) rank 2. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |