Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A job goes wrong, forcing Clark Greerson to flee off-planet. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
22 |
Refuse to join a cheat in some fashion. |
2 |
23 |
Promoted to Scholar (Scientist) rank 1. |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
27 |
Work leads to a considerable breakthrough. |
3 |
27 |
Promoted to Scholar (Scientist) rank 2. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
29 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
31 |
Promoted to Scholar (Scientist) rank 3. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
34 |
A disaster leaves several injured, and others blame Clark Greerson, forcing Clark Greerson to leave Clark Greerson's career. Gain a Rival. |
5 |
34 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
36 |
Clark Greerson gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Promoted to Citizen (Corporate) rank 1. |
7 |
38 |
Continued as Citizen (Corporate). |
7 |
39 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
39 |
Failed to qualify for Infantry (Army). |
8 |
39 |
Became a Drifter (Scavenger). |
8 |
43 |
Find valuable salvage. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
44 |
Suffer from a life-threatening illness. |
10 |
44 |
Became a Merchant (Broker). |
10 |
48 |
Embroiled in legal trouble. |
10 |
48 |
Promoted to Merchant (Broker) rank 1. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Merchant (Broker). |
11 |
52 |
A series of bad deals and decisions force Clark Greerson into bankruptcy. Clark Greerson salvages what Clark Greerson can. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |