Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Uncover a major conspiracy against Clark Lowe's employers. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Severely injured. Owe 12,500 for medical bills. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Clark Lowe do not know what happened to Clark Lowe. There is a gap in Clark Lowe's memory. |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Surveyor). |
7 |
40 |
Clark Lowe's ship is damaged, and Clark Lowe have to hitch-hike Clark Lowe's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 6 Contacts. Gain 2 Enemies. |
8 |
40 |
Became a Merchant (Broker). |
8 |
42 |
A good deal ensures Clark Lowe is living the high life for a few years. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
48 |
Given advanced training in a specialist field |
9 |
48 |
Promoted to Merchant (Broker) rank 1. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
52 |
Imperial trade restrictions force Clark Lowe out of business. |