Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Severely injured. Owe 10,000 for medical bills. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Given a special assignment or duty in Claud Dean's unit. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Claud Dean's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Failed to qualify for Thief (Rogue). |
8 |
45 |
Switched to Drifter (Scavenger). |
8 |
49 |
Claud Dean do not know what happened to Claud Dean. There is a gap in Claud Dean's memory. |