Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Commanding officer takes an interest in Clem Gibson's career. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
28 |
Assigned to an urbanised planet torn by war. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Injured. Fully recovered. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Clem Gibson's Contacts or Allies betrays Clem Gibson, ending Clem Gibson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Clem Gibson come into conflict with a splinter group Clem Gibson's own religion which maintains Clem Gibson's version is the wrong one. Gain 2 Rivals. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Severely injured. Owe 20,000 for medical bills. |
9 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Clem Gibson have been following false teachings! |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
49 |
Injured. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |