Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Win a prestigious prize for Clovis Parlow's work. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
23 |
Make a breakthrough in Clovis Parlow's field. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
Clovis Parlow learn something Clovis Parlow should not have – a corporate secret, a political scandal – which Clovis Parlow can profit from illegally. |
4 |
34 |
Gain a criminal contact. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Clovis Parlow befriend a superior in the corporation or the colony. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Survived a risky adventure but gained nothing. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Clovis Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |