Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Columbus Gibb is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
21 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Established a network of contacts. Gain 2 contacts. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
28 |
Established a network of contacts. Gain 1 contacts. |
5 |
31 |
Voluntarily left Corporate Agent |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Columbus Gibb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Pirate (Rogue). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Make an unexpected connection outside Columbus Gibb's normal circles. Gain a Contact. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Imperial trade restrictions force Columbus Gibb out of business. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Given advanced training in a specialist field |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |