Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Corbett Kildare and several others are captured and mistreated by the enemy. Gain Corbett Kildare's jailer as an Enemy. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
Risk Corbett Kildare's fortune on a possibility lucrative deal and win. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Make an unexpected connection outside Corbett Kildare's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 5. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
46 |
Imperial trade restrictions force Corbett Kildare out of business. |
9 |
46 |
Failed to qualify for Law Enforcement (Agent). |
9 |
46 |
Switched to Drifter (Barbarian). |