Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Crawford Clark's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Entertainer (Artist). |
5 |
38 |
Gained a contact. |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Criticised a questionable political leader on Crawford Clark's homeworld, causing his downfall. Gain an Enemy |
7 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired. |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
51 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |