Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Entangled in a bureaucratic or legal morass that distracts Curtis McKinnon from Curtis McKinnon's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Work leads to a considerable breakthrough. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
A rival researcher blackens Curtis McKinnon's name or steals Curtis McKinnon's research. Gain a Rival. |
4 |
30 |
Voluntarily left Physician |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Suffer from a life-threatening illness. |
6 |
38 |
Became a Scout (Courier). |
6 |
41 |
Curtis McKinnon's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
46 |
Attacked by enemies and injured. |
7 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
46 |
Gain Enemy if Curtis McKinnon don't already have one. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
48 |
Gain Enemy if Curtis McKinnon don't already have one. |