Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Dan Duncan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Severely injured. Fully recovered. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Dan Duncan's Contacts or Allies betrays Dan Duncan, ending Dan Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Merchant (Free Trader). |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
43 |
Voluntarily left Free Trader |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Dan Duncan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
46 |
Failed to qualify for Worker (Citizen). |
9 |
46 |
Returned to Drifter (Barbarian). |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |