Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Dana Jennings's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Rogue (Thief). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
23 |
Promoted to Rogue (Thief) rank 1. |
3 |
23 |
Continued as Rogue (Thief). |
3 |
25 |
Dana Jennings spend months in the dangerous criminal underworld. |
3 |
27 |
Promoted to Rogue (Thief) rank 2. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Continued as Rogue (Thief). |
4 |
29 |
Dana Jennings commit a legendary crime. |
4 |
31 |
Promoted to Rogue (Thief) rank 3. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
35 |
Crime pays off. Gain victim as Enemy. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Dana Jennings far from home. |
7 |
36 |
Returned to Merchant (Broker). |
7 |
40 |
Make an unexpected connection outside Dana Jennings's normal circles. Gain a Contact. |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
42 |
Given advanced training in a specialist field |
8 |
44 |
Promoted to Merchant (Broker) rank 2. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
45 |
A good deal ensures Dana Jennings is living the high life for a few years. |
10 |
48 |
Voluntarily left Broker |
10 |
48 |
Became a Drifter (Wanderer). |
10 |
50 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 1. |