Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Daniel Franklin don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 4. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
45 |
Daniel Franklin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Daniel Franklin fail to help. Gain an Enemy. |
7 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
Daniel Franklin's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |