Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Darryl Butler's ship is damaged, and Darryl Butler have to hitch-hike Darryl Butler's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A good deal ensures Darryl Butler is living the high life for a few years. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Imperial trade restrictions force Darryl Butler out of business. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Expose or are involved in a scandal of some sort. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Amnesia. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Voluntarily left Barbarian |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
A notable academic consults with Darryl Butler about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Someone more charismatic but less devout than Darryl Butler has become Darryl Butler's superior. |