Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Returned to Drifter (Scavenger). |
5 |
38 |
Attempted a risky adventure and was injured. |
5 |
38 |
Scarred. Owe 5,000 for medical bills. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Became a Scout (Courier). |
7 |
44 |
Perform an exemplary service for the scouts. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
When dealing with an alien race, Dee Rand botch an opportunity to gather extra intelligence about them. |
8 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |