Term |
Age |
History |
---|
1 |
12 |
Became a Citizen (Worker). |
1 |
14 |
Advanced training in a specialist field. |
2 |
16 |
Continued as Citizen (Worker). |
2 |
19 |
Delbert Carroll learn something Delbert Carroll should not have – a corporate secret, a political scandal – which Delbert Carroll can profit from illegally. |
2 |
19 |
Gain a criminal contact. |
2 |
20 |
Promoted to Citizen (Worker) rank 1. |
3 |
20 |
Voluntarily left Worker |
3 |
20 |
Became a Scout (Surveyor). |
3 |
23 |
Moved to a new world. |
4 |
24 |
Attempted to change assignments. |
4 |
24 |
Switched to Scout (Explorer) with previous rank. |
4 |
28 |
Good fortune |
4 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
28 |
Continued as Scout (Explorer). |
5 |
30 |
Psychologically damaged by Delbert Carroll's time in the scouts. |
6 |
30 |
Failed to qualify for Flight (Navy). |
6 |
30 |
Became a Dolphin Civilian (Nomad). |
6 |
33 |
Delbert Carroll's companions are attacked by fierce sea creatures! Delbert Carroll stay and fight, rescuing them. Gain an ally. |
6 |
34 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
7 |
34 |
Continued as Dolphin Civilian (Nomad). |
7 |
36 |
Delbert Carroll volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
7 |
38 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
8 |
38 |
Continued as Dolphin Civilian (Nomad). |
8 |
40 |
Delbert Carroll discover a sunken vessel that contains valuable salvage. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Voluntarily left Nomad |
9 |
42 |
Retired. |
9 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Contact with Government. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |