Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Severely injured. Owe 25,000 for medical bills. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Gain Enemy if Derek West don't already have one. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Drafted into Merchant Marine |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Entered Merchant Academy with the Business curriculum. |
9 |
51 |
Made lifelong friends. Gain 2 Allies. |
9 |
51 |
Graduated. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |