Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
21 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Dewey Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
31 |
Arrested |
5 |
31 |
Became a Prisoner (Thug). |
5 |
32 |
Failed to escaped from prison. |
5 |
35 |
Promoted to Prisoner (Thug) rank 1. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
37 |
Attacked by enemies that Dewey Neal easily defeat. |
6 |
37 |
Gain Enemy if Dewey Neal don't already have one. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Dewey Neal's Contacts or Allies betrays Dewey Neal, ending Dewey Neal's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Opponents of Dewey Neal's belief system ambush Dewey Neal. |
9 |
49 |
Severely injured. Owe 20,000 for medical bills. |