Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Doc Heriot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Doc Heriot's Contacts or Allies betrays Doc Heriot, ending Doc Heriot's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Opponents of Doc Heriot's belief system ambush Doc Heriot. |
5 |
35 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
A notable academic consults with Doc Heriot about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
43 |
Good fortune |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Doc Heriot faith is shaken. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |